Sunday, July 15, 2007

Basic Character Information

The Characters:

We begin the game with a 32-point point buy build at level 6. Explicitly allowed are a sundry of non-standard races and classes. We end up with:

Filthy Ike: A tiefling ranger/Order of the Bow Initiate [Complete Warrior]. Ike is a skilled sharpshooter. He grew up in the great waste, and is used to life in the wild. An avid hunter, he kills and eats for survival by habit. However, he has a strong aversion to water and an even stronger aversion to civilization. This works out all right, though, as civilization genrally has a strong aversion to him. (Played by Scott)

Flin Flam: A human bard. Fochlyan lyricist. Flin Flam is responsible for the joyful music we listen to along the road, and occasionally serves as a Knower of Things. (Played by Jeremy)

Nathaniel Graythorne: Nethanial introduced himself as Nate the Great, a mighty warrior. Standing before us in shining armor, with scores of defeated enemies marked on his shield, he remarked, "I win the battle in the enemy's mind." While we all were puzzling over this, he dismissed the illusion and stood before us in sorcerer's robes. Nethanial is an Asimar sorcerer focusing on enchantment and illusion spells. A professional gambler, Nate usually twists luck to his own ends. A master of disguise and illusion, he has more aliases than his allies can keep track of. Owing to his race, Nethanial is ancient on human terms--he fought behind enemy lines in the War of the Ten Kings. (Played by Tom)

Arabella: A half-celestial cleric focusing on archery and known for goodness and loyalty. And smiting things. (Played by Kate)

Lotus: An asimar druid, Lotus prefers civilization in its looser forms. Child and lover of nature, she grew up on a hippie commune, and loved life there. Disaster struck and her home was destroyed, forcing her out into the wild--where she seems comfortable enough. Lotus is accompanied by a faithful cheetah named Tara. (Played by Rachel)

Brother Jakob: A half-ogre Monk/Swordsage [Tome of Battle], with a psionic ability or two, Brother Jakob is deeply unique. Despite a monsterous appearence, Jakob's orderly character becomes quickly evident with a second look at his neatly clipped whiskers, polished large teeth, and simple monk's robes as he practices his morning katas. He was taken in as a baby by a monastery emphasizing tolerance. Being raised in a cloister has given him a degree of innocence about the world at large. This usually works out okay, as he is so physically imposing most things do not want to threaten him. (Played by Tony)

Some crunchy notes:
  • Half-ogre has been modified to have a level adjustment of 2.
  • Swordsage has been declared similar enough to monk to allow free multiclassing between them. (Usually monks cannot return after taking another class).
  • Druid wild-shape has been modified to replace your racial modifiers with the animals for the purpose of determining physical abilities. (Usually the animal's stats replace your own).
  • Druid wild casting has been changed to a metamagic feat with a cost of 1 spell level.

No comments: